Making the Gong Mapname: GONG.MAP The gong is a pretty cool effect to have in your map. It just looks like a decoration, until you shoot or hit it, then it makes a loud "GONG" sound. It's pretty easy to make, but you have to have the TAGs exactly right. Step 1: Place the Gong sprite (#273) where you want your gong to be. Tags: TAG7 = 3 TAG8 = 6 Step 2: Press 'R' on your gong in 3D mode to make it stay flat in one direction. Put it where you want it to be. Step 3: Put two more gongs in your map of the same size and press 'R' on both of those to make them look exactly like your first one. Tag both of these as follows: TAG1 = [TRIGGER] I used 222 TAG2 = 257 TAG4 = direction to face (each of these should face in opposite directions - one faces the same as your first gong) TAG7 = 3 TAG8 = 12 Step 4: Make all 3 of your gongs at the same height and put them all together at the same point in your map Step 5: Put an ST1 sprite (#2307) in your map. Give it the following tags: TAG1 = 134 (sound spot) TAG2 = [TRIGGER] I used 222 TAG4 = 190 the gong sound Step 6: Put the ST1 on the same spot as your gongs Note: All gong sprites should be pink with the double tail (blocking and hittable) You're done! Now you can play with posts to support your gong (like in GONG.MAP) or chains hanging from the ceiling, whatever you want.