A1 Ceiling Door

Commonly referred to as the "Doom Door". This door rises into the ceiling when opened, and lowers to the floor when closed. It is very simple to construct and makes for a decent effect.

Draw your door sector and tag it [0,20]

Enter 3D mode. Give your door frame a nice texture (#161).

Press F on the ceiling and floor to flip the texture and make it look proper. Point at both walls of the door frame and press O on each one. This will orientate them so the door track won't move up and down with the door.

Place the following sprites in the door sector : M[ClosedSound,MovingSound] (Sp[0,Speed], S[Delay,10]). I recommend M[0,166].

Point your mouse cursor at the ceiling of the door sector and press PGDN until the ceiling touches the floor. Give both sides of your door a nice door texture (use Keypad 2,4,6,8 keys to stretch and squeeze the texture so it fits properly). I chose door tile #242. Now your door will work in the game. Stand in front of it and press the action button (default Spacebar) to open and close it.

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