Cranes will pick up an item (including the player) and move it to a specified location. Although they are simple in construction, they are very fun to play around with in the game.
Create a sector that the crane will travel through.
Place a CRANE(#1222) [Channel,0]
at the destination point (where you want the crane to drop off the object). Raise the CRANE to the ceiling (use Ctrl + PGUP
).
Create the source sector. When the object touches the floor of this sector, the crane will travel there and pick up the object.
Place a CRANEPOLE(#1221) [Channel,0]
in the source sector. Make sure it isn't raised off of the ground.