A2 Floor Door

AKA "Reverse Doom Door". This door lowers into the floor when opened, and rises to the ceiling when closed.

First make your door sector and tag it [0,21].

Enter 3D mode. Give your door frame a nice texture (#161).

Press F on the ceiling and floor to flip the texture and make it look proper.

Place the following sprites in the door sector : M[ClosedSound,MovingSound] (Sp[0,Speed], S[Delay,10]). I recommend M[0,166].

Point your mouse cursor at the floor of the door sector and press PGUP until the floor touches the ceiling. Give both sides of your door a nice door texture (use Keypad 2,4,6,8 keys to stretch and squeeze the texture so it fits properly). I chose door tile #242. Now your door will work in the game. Stand in front of it and press the action button (default Spacebar) to open and close it.

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