A3 One-Way Teleporter

The One-Way Teleporter teleports a player to an exit where they cannot teleport back.

Create a teleporting sector.

Place an S[Channel,7] in the teleporting sector. It's angle does not affect anything because the player won't be able to teleport back to it. The S sprite's palette determines the teleporter's behaviour. A palette of 0 is normal/default. If the S sprite's palette value is anything greater than 0, then the teleporter will not flash or play sound effects when it is used.

Place an S[Channel,23] at the location which you want the player to exit to. This location does not have to be within a sector that is the same shape or size as the teleporting sector. It can be anywhere. If you want, raise it to the height that you want the player to teleport to.

Return to Advanced Effects