Lightning and Rain add great atmosphere to a level.
Lightning
Place several lightning bolt sprites (#4890) in areas where you want the lightning to flash. Tag them all [Channel,0]
.
Place an S[Channel,28]
in every sector containing a lightning bolt.
Rain
Place dripping water (#660) in the areas that you want rain to fall. Raise the dripping water sprites to the ceiling. It is recommended to give them a palette value of 13. Note: For some odd reason, my dripping water sprites sometimes decide to completely disappear in BUILD, so I cannot move them, see them, or get rid of them (in 3D mode). Maybe it's a bug?
If you want rain sound effects, place an M[HearingDistance,358]
in the raining area. For HearingDistance, a value of 1024 is equal to the largest grid square in BUILD.
Note: The dripping water sprite does not have to be used for rain. It is normally used as dripping water to create a damp atmosphere (very effective).