Site Information: welcome
Hello and welcome to JS Build It has been a great opportunity to build this site and make this contribution to the Duke3D editing community throughout the years 1998-2000. I have received hundreds of emails from Builders all over the world. Perhaps you will find this site as useful as most of the Builders who visit. Originally, my intention for this site was to cover only complex constructs but as you will see, that section is actually very small in comparison to the rest of the Duke3D Build materials but most Builders then, and most Builders now, are new to Build. Once you have the basics, most all other constructs are only a challenge, they are not at all that complex. In an attempt to cater to the majority, (new Builders), this site is a compilation of the basics to the complex and the tutorials are top notch. Whether you are new to Build or a veteran Builder, you are bound to find something of use here. If you have another way to Build the structures covered at this site and you feel like sharing it with the rest of the community, we'd be happy to hear from you. Bob Averill is one such Builder from the community who has sent in material to help you out and to contribute to JS Build's repertoire. JS Build has been in the Duke3D community since July 1998 and has grown to its current rendition. This most recent look and design is its nth edition. I hope you find the tutorials easy to follow and laid out in an intuitive manner. Some constructs in Build can be very difficult, especially if you are only trying it for your first, second, or third time... Don't give up, and keep on trying to get it right. There's a lot of material at JS Build. Have a look around and if that fails, try these Build help links or email us. We'll see what we can do to help. But please, no maps. I no longer use an OS that will allow for DOS based games. You might say I'm a retired Builder. It's been a long time since I've had DN3D installed on my computer. However, the the Build materials will stay here at its home at Planet Duke. Thanks to all! Site Information: credits
First and foremost, you, the visiting Builder, the Build Intern whom without there would be no point to any of this. Many of you make contributions either to this site directly or indirectly by helping out visiting Builders in the JS Level Editing Forum and for this, we thank you. Level Editing Forum is no longer available; see site map for forums in the Build community. A special thanks goes out to the gamespy network and Planet Duke for hosting JS Build. To show our appreciation we have placed a Planet Duke link and mini banner on every page, for without these wonderful hosts, the Build material on this site would not be reaching as many Builders. A special thanks goes to Jonah Bishop and his mapFAQ (from way back at Duke World) for without his dedication in the early years of Duke Nukem 3D editing, many would-be Builders might not have ever started Building maps! And last, but certainly not least, a big thank you to 3D Realms for creating one of the most awesome FPS games in history! Without 3D Realms, there would be none of this fun and creativity going on. Thanks, guys!
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