fileformatdefs.h

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00001 #ifndef _FileFormatDefs_H_
00002 #define _FileFormatDefs_H_
00003 
00007 typedef struct
00008 {
00009         short wallptr, wallnum;
00010         long ceilingz, floorz;
00011         short ceilingstat, floorstat;
00012         short ceilingpicnum, ceilingheinum;
00013         signed char ceilingshade;
00014         char ceilingpal, ceilingxpanning, ceilingypanning;
00015         short floorpicnum, floorheinum;
00016         signed char floorshade;
00017         char floorpal, floorxpanning, floorypanning;
00018         char visibility, filler;
00019         short lotag, hitag, extra;
00020 } sectortype;
00021 
00022 
00026 typedef struct
00027 {
00028         long x, y;
00029         short point2, nextwall, nextsector, cstat;
00030         short picnum, overpicnum;
00031         signed char shade;
00032         char pal, xrepeat, yrepeat, xpanning, ypanning;
00033         short lotag, hitag, extra;
00034 } walltype;
00035 
00036 
00040 typedef struct
00041 {
00042         long x, y, z;
00043         short cstat, picnum;
00044         signed char shade;
00045         char pal, clipdist, filler;
00046         unsigned char xrepeat, yrepeat;
00047         signed char xoffset, yoffset;
00048         short sectnum, statnum;
00049         short ang, owner, xvel, yvel, zvel;
00050         short lotag, hitag, extra;
00051 } spritetype;
00052 
00053 
00057 typedef struct
00058 {
00059         int x;
00060         int y;
00061         int z;
00062 }Pos;
00063 
00064 
00068 typedef struct
00069 {
00071         unsigned int nVersion;
00072 
00074         Pos StartPosition;
00075 
00077         unsigned short nAngle;
00078 
00080         unsigned short nStartPointSecNum;
00081 
00083         unsigned short nNumSectors;
00084 
00086         sectortype sectors[1024];
00087 
00089         unsigned short nNumWalls;
00090 
00092         walltype walls[8192];
00093 
00095         unsigned short nNumSprites;
00096 
00098         spritetype sprites[4096];
00099 }MAPSTRUCT;
00100 
00101 
00105 typedef struct
00106 {
00108         uint16 tilesizex;
00109 
00111         uint16 tilesizey;
00112         
00114         uint32 picanm;
00115 
00117         uint8* data;
00118 }TILESTRUCT;
00119 
00120 
00124 typedef struct
00125 {
00126 public:
00127         void Clear()
00128         {
00129                 tilesizex = 0x00;
00130                 tilesizey = 0x00;
00131                 picanm = 0x00;
00132                 tiles = 0x00;
00133         }
00134 
00136         unsigned long nVersion;
00137 
00142         unsigned long nNumTiles;
00143 
00145         unsigned long nTileStart;
00146 
00148         unsigned long nTileEnd;
00149 
00151         uint16 *tilesizex; 
00152 
00154         uint16 *tilesizey;
00155 
00157         uint32 *picanm;
00158 
00160         TILESTRUCT *tiles;
00161 }ARTSTRUCT;
00162 
00163 
00165 typedef struct
00166 {
00168         char name[12];
00169 
00171         unsigned long int size;
00172 }FILEHEADERSTRUCT;
00173 
00174 
00176 typedef struct
00177 {
00179         FILEHEADERSTRUCT fileheader;
00180 
00182         unsigned char* data;
00183 
00184 }FILESTRUCT;
00185 
00186 
00188 static const char* AuthorName = "KenSilverman";
00189 
00190 
00192 typedef struct
00193 {
00201         uint8 palette[768];
00202 
00208         uint16 numpalookups;    
00209 
00216         uint8 (*palookup)[256];
00217 
00222         uint8 transluc[256][256];
00223 
00224 }PALETTESTRUCT;
00225 
00226 #endif

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