------------------------------------------------------------------------ r6219 | hendricks266 | 2017-06-21 06:47:04 -0700 (Wed, 21 Jun 2017) | 1 line Polymost: Don't cut off a row and/or column of texels when drawing floor-aligned sprites with odd dimensions. ------------------------------------------------------------------------ r6218 | hendricks266 | 2017-06-21 06:46:59 -0700 (Wed, 21 Jun 2017) | 1 line Add new tint flag 256, which always skips hightile when picking an image source. ------------------------------------------------------------------------ r6217 | hendricks266 | 2017-06-21 06:46:54 -0700 (Wed, 21 Jun 2017) | 1 line Polymodes: Explicitly opt out of hicfindsubst falling back to pal 0 instead of checking against the reserved palnum range. ------------------------------------------------------------------------ r6216 | hendricks266 | 2017-06-21 06:46:50 -0700 (Wed, 21 Jun 2017) | 1 line Factor out hictinting array accesses. ------------------------------------------------------------------------ r6215 | hendricks266 | 2017-06-21 06:46:44 -0700 (Wed, 21 Jun 2017) | 1 line Create a new struct for hictinting that uses a uint16_t for flags.r ------------------------------------------------------------------------ r6214 | hendricks266 | 2017-06-21 06:46:36 -0700 (Wed, 21 Jun 2017) | 1 line Only allocate space for tint flags combinations that require a pre-computed texture to be stored in memory, instead of space for every combination. ------------------------------------------------------------------------ See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.