------------------------------------------------------------------------ r6805 | terminx | 2018-04-04 14:06:07 -0700 (Wed, 04 Apr 2018) | 1 line Build fixes, oops ------------------------------------------------------------------------ r6804 | terminx | 2018-04-04 13:48:15 -0700 (Wed, 04 Apr 2018) | 1 line Guards ------------------------------------------------------------------------ r6803 | terminx | 2018-04-04 13:48:10 -0700 (Wed, 04 Apr 2018) | 1 line Minor png writer fixups ------------------------------------------------------------------------ r6802 | terminx | 2018-04-04 13:48:05 -0700 (Wed, 04 Apr 2018) | 1 line More EDUKE32_STANDALONE guards ------------------------------------------------------------------------ r6801 | terminx | 2018-04-04 13:48:00 -0700 (Wed, 04 Apr 2018) | 1 line Add some missing files to the VS project ------------------------------------------------------------------------ r6800 | terminx | 2018-04-04 13:47:55 -0700 (Wed, 04 Apr 2018) | 1 line Re-arrange some of the hard-coded stuff in A_Spawn(). Just re-organizations, no changes to the blocks that moved. ------------------------------------------------------------------------ r6799 | terminx | 2018-04-04 13:47:48 -0700 (Wed, 04 Apr 2018) | 1 line More EDUKE32_STANDALONE guarding. Next commit will merge some of the guarded blocks together for simplicity. ------------------------------------------------------------------------ r6798 | terminx | 2018-04-02 15:00:44 -0700 (Mon, 02 Apr 2018) | 1 line #ifndef EDUKE32_STANDALONE guard a bunch of hardcoded behavior ------------------------------------------------------------------------ r6797 | terminx | 2018-04-02 15:00:38 -0700 (Mon, 02 Apr 2018) | 1 line #if guard unncessary mouse position check with SDL2 ------------------------------------------------------------------------ r6796 | terminx | 2018-04-02 15:00:33 -0700 (Mon, 02 Apr 2018) | 1 line Optimize A_RadiusDamage() ------------------------------------------------------------------------ r6795 | terminx | 2018-04-02 15:00:28 -0700 (Mon, 02 Apr 2018) | 1 line Redundant return ------------------------------------------------------------------------ r6794 | terminx | 2018-04-02 15:00:23 -0700 (Mon, 02 Apr 2018) | 1 line Branchless sectorofwall_internal() ------------------------------------------------------------------------ r6793 | terminx | 2018-04-02 15:00:17 -0700 (Mon, 02 Apr 2018) | 1 line Fix hitradius performance when affecting tons of walls ------------------------------------------------------------------------ r6792 | terminx | 2018-04-02 15:00:11 -0700 (Mon, 02 Apr 2018) | 1 line Sound cleanup. Eliminates on-demand loading of sounds--all sounds are cached before level load. ------------------------------------------------------------------------ r6791 | terminx | 2018-04-02 15:00:05 -0700 (Mon, 02 Apr 2018) | 1 line Save/load cache1d size from config ------------------------------------------------------------------------ See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.