commit 381b0382461d887b902136f67d86cb081a6660d0 Author: Richard Gobeille Date: Tue Jun 6 19:30:16 2023 -0700 engine: uspriteptr_t in spriteGetSlope()/spriteGetZOfSlope() commit 193f1ed943f71111769d2aaa71d7bda606a79d9f Author: Richard Gobeille Date: Fri Jun 2 18:06:01 2023 -0700 editor: add map start position to undo/redo state Fixes terminx/eduke32#210 commit ca4f187a976716e32eea3326844d70262a1c1c0a Author: Richard Gobeille Date: Mon May 29 08:58:06 2023 -0700 editor: fix F11 brightness adjustment and enable function in 2D mode commit ceb67ff6bdeef7afcb795d200a423c538f611ef7 Author: Richard Gobeille Date: Thu May 25 03:04:09 2023 -0700 Duke3d: add console error spew for a couple conditions which can cause creating a savegame to fail to capture a meaningful screenshot commit 5854352bd10cc1489d5d7a27be1dfd120e0794d6 Author: Richard Gobeille Date: Mon May 22 05:01:07 2023 -0700 Fix terminx/eduke32#267 commit b504bbcf14d019d0903a0112d8559f2377fee564 Author: Richard Gobeille Date: Fri May 19 10:12:53 2023 -0700 engine: remove unneeded assert commit 3f4b58bd7c8fc3130b451b4e2c86f0963e304fbe Author: Richard Gobeille Date: Fri May 19 10:02:57 2023 -0700 Duke: add player actor floorz and ceilingz to cl_showcoords commit 3b036b612dfd444ead3e506b1ffebe47be5b89de Author: Richard Gobeille Date: Thu May 18 01:39:43 2023 -0700 Update gamecontrollerdb.txt See https://voidpoint.io/terminx/eduke32 for more details.