commit 847a511355176ae21ea996e40c2ac44b80499424 Author: Evan Ramos Date: Wed Aug 9 14:39:30 2023 -0500 Use SW_AddPathAndMusic in more places commit 1dd11d80a4dd78c1230aa10bc2be060520ca4deb Author: Evan Ramos Date: Mon Aug 7 20:53:22 2023 -0500 Fix name and use of XDG_CONFIG_HOME environment variable More cleanup to come. commit a8a96e018aff158915845179c27278f29fbab43f Author: Colin Kinloch Date: Fri Aug 4 19:12:14 2023 +0100 SW: Search XDG paths for music commit a55491e28cb84cde0031958d5965a976079ba7d1 Author: Dino Bollinger Date: Fri Aug 4 20:17:01 2023 +0200 Duke3D: Fix pathsearchmode when using a .def which loads a GRP Same fix as applied for Mapster32 in c7aa59b001 commit 8d4df72f0adabc9c4cbae15b1bd1d9955153582f Author: Dino Bollinger Date: Fri Aug 4 20:05:55 2023 +0200 Mapster32: Remove "pathsearchmode" backup from menuselect() Hitting CTRL+F in Mapster32's map load menu, then exiting it with ESC would result in the next menu opening at the filesystem's root path, and not in the previously open folder. See https://voidpoint.io/terminx/eduke32 for more details.