commit dd98c3ec5bafadd75329c2df4917f7d5092edf6f Author: Dino Bollinger Date: Sun Aug 20 15:50:48 2023 +0200 Duke3D: Properly reset Viewscreens when loading a savegame Previously, they would get stuck in a deactivated state while the player was still in range. commit e8b77011945aab016ab3fd535f23207194dd303e Author: Dino Bollinger Date: Sat Aug 19 00:22:48 2023 +0200 Duke3D: Fix keyboard function override message not showing the keys And apply some cleanup to the code in question. Fixes terminx/eduke32#275 Co-authored-by: Evan Ramos commit 77c2b7229baf2e6f8bf2a93cb1888a6ff5788a06 Author: Jordon Moss Date: Wed Aug 23 04:15:34 2023 -0300 EDuke32: Fix weapon behavior with FIREDELAY set to 1 Defer setting kickback_pic setting to lower block. Make adjustments to prevent errant behaviour this may cause. commit c462a204d7153128818055abaa4adb98c83c71b7 Author: Jordon Moss Date: Wed Aug 23 04:10:30 2023 -0300 Duke3D: Fix rapid-tap chaingun glitch Behaves like Atomic Edition now. Avoids breaking WW2GI. commit 0b62f32fc331b9d5565bcede05dc12fb4f103f88 Author: Evan Ramos Date: Fri Aug 25 18:01:48 2023 -0500 Polymer: Fix OOB access commit 7455e934562b236c6c592dc85823dc26f68fe0dd Author: Evan Ramos Date: Fri Aug 25 17:54:40 2023 -0500 OPL3: Use only unsigned literals inside array indexes Avoids OOBs as detected by UBSan. commit f4ef6ae5b792093f96e62c2928ecf7df07a88eaa Author: Evan Ramos Date: Fri Aug 25 17:52:02 2023 -0500 Avoid OOB access in G_GetCrosshairColor See https://voidpoint.io/terminx/eduke32 for more details.