commit 6a08b3500ccab26cd2b47f2ae313b02e667981b9 Author: Dino Bollinger Date: Sun Sep 3 21:28:17 2023 +0200 Duke3D: Improvements to A_RadiusDamage() - Add TROR-awareness in similar fashion to clipmove() and hitscan() - Continue scanning walls to damage even if MAXDAMAGESECTORS is reached - Increase MAXDAMAGESECTORS from 128 to 256 See https://voidpoint.io/terminx/eduke32 for more details.