------------------------------------------------------------------------ r1961 | helixhorned | 2011-08-10 04:58:59 -0700 (Wed, 10 Aug 2011) | 1 line make r_usenewaspect imply NOT glwidescreen (i.e. disable r_anamorphic there, because that would be redundant). r_projectionhack is still active, but doesn't seem to do much. ------------------------------------------------------------------------ r1960 | helixhorned | 2011-08-10 04:47:23 -0700 (Wed, 10 Aug 2011) | 2 lines * fix screen warping with r_usenewaspect: now you have a larger FOV when being shrunk * fix 'squishing' when taking off shrunk (the reason was TROR game code using updatesectorz) and a potential sector[-1] access ------------------------------------------------------------------------ r1959 | helixhorned | 2011-08-09 09:03:56 -0700 (Tue, 09 Aug 2011) | 3 lines * Address http://forums.duke4.net/topic/3911-true-room-over-room/page__view__findpost__p__103306 by using setspritez() instead of setsprite() for the sectnum updating. * Change 'yax-nextwall(0/1)' to 'upwall/downwall' in the corruption checker, makes it much nicer to read. ------------------------------------------------------------------------