------------------------------------------------------------------------ r1971 | helixhorned | 2011-08-18 15:01:18 -0700 (Thu, 18 Aug 2011) | 1 line slight tweak for software renderer sprite picking: don't pick them if they're behind a TROR portal from the current position. ------------------------------------------------------------------------ r1970 | helixhorned | 2011-08-18 15:01:01 -0700 (Thu, 18 Aug 2011) | 1 line Make Ctrl-Alt-A also remove gray walls in the side-view mode. This makes TROR-heavy maps look much less cramped when used in conjunction with Ctrl-A. ------------------------------------------------------------------------ r1969 | helixhorned | 2011-08-17 11:52:54 -0700 (Wed, 17 Aug 2011) | 6 lines Various cleanup work: - fix an earlier 'oops': make highpals load correctly again - maphack lights shouldn't be double-loaded now - slight tweak to the loading screen fadein/out timing - two bound checks - make some variables static in engine.c ------------------------------------------------------------------------