------------------------------------------------------------------------ r2028 | helixhorned | 2011-09-16 12:17:48 -0700 (Fri, 16 Sep 2011) | 3 lines Three-way clipping in Mapster32 (still toggled with 'N): on and off as before, and additionally a mode that doesn't clip against masked walls and sprites. ------------------------------------------------------------------------ r2027 | helixhorned | 2011-09-15 12:31:44 -0700 (Thu, 15 Sep 2011) | 2 lines In the editor, when rescaling the texture after dragging a wall-point, also traverse the TROR neighbors. ------------------------------------------------------------------------