------------------------------------------------------------------------ r2235 | helixhorned | 2012-01-05 12:48:37 -0800 (Thu, 05 Jan 2012) | 14 lines When loading a game, DON'T restore 'adult' TV tiles. This fixes the recent crashes. Usually, after loading a game, some wall tiles are tweaked depending on whether adult mode is enabled or not. If it's not, those wall picnums are replaced with blank or broken screens. If it is, they are restored from the wall's .extra member. Apparently though, Mapster32 leaves some .extra members floating around even after deleting a TROR nextwall link (it's used as the 'lower wall index'). Because MAXWALLS is greater than MAXTILES, this may produce out-of-bounds accesses and corrupt memory (besides setting wall tilenums to nonsensical values) later in the game. Other than that, the change only affects loading savegames created with adult mode OFF. Kinky TV screenies simply won't be restored then. ------------------------------------------------------------------------ r2234 | helixhorned | 2012-01-05 12:48:20 -0800 (Thu, 05 Jan 2012) | 1 line savegame.c: some const void **ptr -> void **ptr, since they're certainly not const ------------------------------------------------------------------------ r2233 | helixhorned | 2012-01-05 12:48:05 -0800 (Thu, 05 Jan 2012) | 2 lines trivial tweaks: some NULLing pointer after freeing them; move the 'too much mirrors' check one 'if' down since mirrors are only created when the condition holds ------------------------------------------------------------------------ r2232 | helixhorned | 2012-01-03 11:56:10 -0800 (Tue, 03 Jan 2012) | 1 line Pass bit 16 to P_SetGamePalette from CON's setgamepalette (forgotten from earlier commit) ------------------------------------------------------------------------