------------------------------------------------------------------------ r2270 | helixhorned | 2012-01-19 15:17:34 -0800 (Thu, 19 Jan 2012) | 9 lines Inreased debugging level for catching oob accesses to 'main' arrays. If enabled, this makes the following arrays be allocated statically: spriteext, spritesmooth, sector, wall, sprite, tsprite, while necessarily disabling the clipshape feature (because it relies on setting sector/wall to different malloc'd block temporarily). To compile, pass DEBUGANYWAY=1 in addition to RELEASE=0 to 'make', and it's really only useful with CC=clang, of course. ------------------------------------------------------------------------ r2269 | helixhorned | 2012-01-19 15:17:03 -0800 (Thu, 19 Jan 2012) | 1 line Fix a problem in G_DrawRooms where an sectnum updated to -1 may be used as index. ------------------------------------------------------------------------ r2268 | helixhorned | 2012-01-19 13:58:23 -0800 (Thu, 19 Jan 2012) | 4 lines Fix oob accesses when e.g. shooting tile -1. (can propagate via WEAPONx_SHOOTS) Ideally, we would also warn when setting WEAPONx_SHOOTS to negative values, but we'd have to intercept CON's setvar's and it wouldn't be pretty. ------------------------------------------------------------------------