------------------------------------------------------------------------ r2344 | helixhorned | 2012-02-14 15:14:07 -0800 (Tue, 14 Feb 2012) | 1 line Fix use of an uninitialized variable in P_FindWall->FindDistance2D with noclip. ------------------------------------------------------------------------ r2343 | helixhorned | 2012-02-14 15:13:53 -0800 (Tue, 14 Feb 2012) | 1 line engine.c: replace 0xXXXXXXXX literals with INT32_MIN/MAX; whitespace changes. ------------------------------------------------------------------------ r2342 | helixhorned | 2012-02-14 15:13:38 -0800 (Tue, 14 Feb 2012) | 8 lines Fix a couple of out-of-bounds accesses when roaming around with noclip. - guard cansee() against negative sectnums (return 0 immediately), since it's often called with the player sectnum as one argument - in resetpspritevars(), don't inset APLAYER sprite if sectnum < 0, which can happen if a map is started in void space accidentally (e.g. from the editor) - two checks before accessing sector[] with a player sectnum ------------------------------------------------------------------------ r2341 | helixhorned | 2012-02-14 15:13:16 -0800 (Tue, 14 Feb 2012) | 1 line Fix sprite rendering glitches with r_usenewaspect=1 in 8-bit mode. ------------------------------------------------------------------------ r2340 | helixhorned | 2012-02-13 13:38:16 -0800 (Mon, 13 Feb 2012) | 1 line Make 5th mouse button functional in Windows. ------------------------------------------------------------------------