------------------------------------------------------------------------ r2391 | helixhorned | 2012-02-27 11:40:28 -0800 (Mon, 27 Feb 2012) | 1 line Make 'dommxoverlay' and 'beforedrawrooms' static in engine.c. ------------------------------------------------------------------------ r2390 | helixhorned | 2012-02-27 11:40:01 -0800 (Mon, 27 Feb 2012) | 4 lines Significantly speed up non-power-of-two floor sprite texture mapping functions. (Classic renderer). We don't need 64-bit integers; also use the nice asm version of divscale32() if possible. ------------------------------------------------------------------------