------------------------------------------------------------------------ r2442 | helixhorned | 2012-03-10 13:22:44 -0800 (Sat, 10 Mar 2012) | 1 line Rename SOUNDOWNER's (used in sound_t) member .i to .ow for easier grepping. ------------------------------------------------------------------------ r2441 | helixhorned | 2012-03-10 13:22:22 -0800 (Sat, 10 Mar 2012) | 7 lines With dndebug, show the currently playing sounds. The format is snd # inst : voice , ow (this is the interesting part) ------------------------------------------------------------------------ r2440 | helixhorned | 2012-03-10 13:22:03 -0800 (Sat, 10 Mar 2012) | 1 line Rename P_ActivateSwitch()'s 3rd argument from 'switchtype' to 'switchissprite'. ------------------------------------------------------------------------ r2439 | helixhorned | 2012-03-10 13:21:42 -0800 (Sat, 10 Mar 2012) | 4 lines Some sound source cleanup, no functional changes. - make a couple variables static in sounds_mapster32.c - KHz --> Hz in initialization text ------------------------------------------------------------------------ r2438 | helixhorned | 2012-03-10 13:21:20 -0800 (Sat, 10 Mar 2012) | 6 lines Clean up cache1d.c. - make some variables static - conditionally compile out some code with DEBUG_ALLOCACHE_AS_MALLOC - exit(1) on failure (instead of exit(0)) - some formatting ------------------------------------------------------------------------