------------------------------------------------------------------------ r2566 | helixhorned | 2012-03-28 12:45:25 -0700 (Wed, 28 Mar 2012) | 1 line The obligatory portion of trivial stuff. ------------------------------------------------------------------------ r2565 | helixhorned | 2012-03-28 12:45:05 -0700 (Wed, 28 Mar 2012) | 1 line Polymer: Fix a potential uninitialized mem read in debug msg when in void space. ------------------------------------------------------------------------ r2564 | helixhorned | 2012-03-28 12:44:47 -0700 (Wed, 28 Mar 2012) | 1 line Clean up astub.c in a similar fashion to the preceding changes. ------------------------------------------------------------------------ r2563 | helixhorned | 2012-03-28 12:44:33 -0700 (Wed, 28 Mar 2012) | 1 line Make g_grpNamePtr memory-clean, extern clearGrpNamePtr(). ------------------------------------------------------------------------ r2562 | helixhorned | 2012-03-28 12:44:14 -0700 (Wed, 28 Mar 2012) | 1 line numgrpfiles --> NUMGRPFILES in Apple/GameListSource.game.m ------------------------------------------------------------------------ r2561 | helixhorned | 2012-03-28 12:44:00 -0700 (Wed, 28 Mar 2012) | 16 lines Clear up handling of g_*NamePtr in the game. The primary change is that things have been made memory-clean. Some of these pointers may point to wildly different places during the course of the program such as statically or dynamically allocated storage, the buffer returned by getenv() (which must not be modified according to the docs), or an element of argv[]. Consequently, we need to strdup, or better, dup_filename them if they are ever to be passed to a function that modifies their pointed-to data. Specifically: - added statics or consts according to usage - 3 new functions clear{Grp,Def,Script}NamePtr, only 'Def' one extern for now - in G_CheckCommandLine, don't strip 'const'; use Bstrncpyz where appropriate - remove multiple declarations Also, warn if an application parameter has been ignored (not matched). ------------------------------------------------------------------------ r2560 | helixhorned | 2012-03-28 12:43:39 -0700 (Wed, 28 Mar 2012) | 3 lines New helper function "char *dup_filename(const char *fn)" in common.h. It allocates a buffer of size BMAX_PATH and copies the passed string into it. ------------------------------------------------------------------------ r2559 | helixhorned | 2012-03-28 12:43:21 -0700 (Wed, 28 Mar 2012) | 1 line Replace various occurences of "Bstrncpy(buf, src, sz); buf[sz-1]=0;" with Bstrncpyz ------------------------------------------------------------------------ r2558 | helixhorned | 2012-03-28 12:42:49 -0700 (Wed, 28 Mar 2012) | 1 line Minor tweaks of makepalookup() and hicinit(). ------------------------------------------------------------------------ r2557 | helixhorned | 2012-03-28 12:42:32 -0700 (Wed, 28 Mar 2012) | 5 lines Replace {get,clear}filenames and duplicate autoload code in astub.c/game.c. This additionally fixes leaks that were caused by traversing the file name list with the 'findfiles' pointer and not clearing them afterwards (even if there was a handle to the list head via 'findfileshigh'). ------------------------------------------------------------------------ r2556 | helixhorned | 2012-03-28 12:42:16 -0700 (Wed, 28 Mar 2012) | 1 line Replace {get,clear}filenames with fnlist functions in build.c, menus.c and osdcmds.c ------------------------------------------------------------------------ r2555 | helixhorned | 2012-03-28 12:41:57 -0700 (Wed, 28 Mar 2012) | 9 lines Factor out different {clear,get}filenames definitions into fnlist_t + functions. Don't actually replace the instances in the code now. Additions in common.h: - fnlist_t, which combines CACHE1D_FIND_REC *finddirs, *findfiles and int32_t numdirs, numfiles - the FNLIST_INITIALIZER macro, which MUST be used for automatic variables - fnlist_clearnames, fnlist_getnames functions - G_LoadGroupsInDir, G_DoAutoload, two often-occurring uses of these ------------------------------------------------------------------------ r2554 | helixhorned | 2012-03-28 12:41:39 -0700 (Wed, 28 Mar 2012) | 1 line Factor out eleven (!) instances of identical code into check_file_exist(). ------------------------------------------------------------------------ r2553 | helixhorned | 2012-03-28 12:41:15 -0700 (Wed, 28 Mar 2012) | 6 lines Clean up defs.c a little. - remove redundant bound checks - add necessary bound checks - make one comparison pair consistent (> vs. >=) - one if-if --> clamp ------------------------------------------------------------------------