------------------------------------------------------------------------ r2740 | helixhorned | 2012-06-05 15:21:26 -0700 (Tue, 05 Jun 2012) | 1 line engine.c: cleanup / readability tweaks ------------------------------------------------------------------------ r2739 | helixhorned | 2012-06-05 15:21:22 -0700 (Tue, 05 Jun 2012) | 6 lines TROR/classic: fix a certain class of underdraw glitches. Those were happening when wall drawing in an upper/lower layer "closed" too much of the "curtain" (umost/dmost) for subsequent drawing in that portal. Example: looking down the sewer manhole at the beginning of Retaliation will now render without HOM. ------------------------------------------------------------------------