------------------------------------------------------------------------ r2745 | helixhorned | 2012-06-07 10:38:01 -0700 (Thu, 07 Jun 2012) | 1 line gameexec.c: factor out stuff, make code more readable overall. ------------------------------------------------------------------------ r2744 | helixhorned | 2012-06-07 10:37:57 -0700 (Thu, 07 Jun 2012) | 7 lines Classic: don't attempt drawing sprites with (cstat&48) == 48 that aren't voxels. Bang! One more invalid internals exposure squashed. Maybe one day we'll be able to call EDuke32 "stable"... Actually the offending sprite IS drawn as face sprite with shade 32 and xrepeat and yrepeat 255 for the convenience of the CON coder who will have to debug it. ------------------------------------------------------------------------