------------------------------------------------------------------------ r2850 | helixhorned | 2012-07-29 05:46:56 -0700 (Sun, 29 Jul 2012) | 4 lines Classic: on x86 GCC asm builds, fix crash with floor sprites of (x or y) size 2. The idiv instruction also signals an FPE when the resulting *signed* quotient overflows, so we simply use div instead. ------------------------------------------------------------------------