------------------------------------------------------------------------ r3035 | terminx | 2012-09-30 07:40:42 -0700 (Sun, 30 Sep 2012) | 4 lines Fix a.masm changes so MSVC builds work again. The relevant functionality seems to work (non-power of 2 textures drawn without error), even with CLASSIC_NONPOW2_YSIZE_WALLS defined in engine.c, but I'm not familiar with any corner or edge cases that need to be watched out for with this. Note: CLASSIC_NONPOW2_YSIZE_WALLS is still not enabled in svn. ------------------------------------------------------------------------