------------------------------------------------------------------------ r3052 | helixhorned | 2012-10-03 08:29:12 -0700 (Wed, 03 Oct 2012) | 7 lines In savegames, store dummy constant-length block instead of a _prlight array. sizeof(_prlight) differs across compilers, and besides, Polymer lights were not loaded anyway (they're restored live in-game later). The savegame version was not bumped, but only savegames made with builds where sizeof(_prlight)==261 (like synthesis) will stay compatible! Report and helpful debugging information by LeoD. ------------------------------------------------------------------------ r3051 | helixhorned | 2012-10-03 08:29:10 -0700 (Wed, 03 Oct 2012) | 1 line In DNCOORDS display, add spritebridge and sbs. ------------------------------------------------------------------------ r3050 | helixhorned | 2012-10-03 08:29:07 -0700 (Wed, 03 Oct 2012) | 1 line On non-{Windows, OS X}, don't link to libpng when PNG support is not requested. ------------------------------------------------------------------------