------------------------------------------------------------------------ r4254 | hendricks266 | 2014-01-12 06:06:15 -0800 (Sun, 12 Jan 2014) | 1 line Fix the startup window freeze under SDL2+Windows when a Yes/No box was supposed to be displayed. ------------------------------------------------------------------------ r4253 | hendricks266 | 2014-01-12 06:05:56 -0800 (Sun, 12 Jan 2014) | 1 line SDL2: Reintroduce SDL_Renderer for the classic renderer so that the Steam Overlay can function with it. ------------------------------------------------------------------------ r4252 | hendricks266 | 2014-01-12 06:05:39 -0800 (Sun, 12 Jan 2014) | 3 lines Fix a case where the bonus screen would immediately end with an input press because all code between iterations of the bonus screen would execute in less than 1/120th of a second, not leaving any time for totalclock to increment. EDuke32. Where our code runs so fast, it breaks old code. ------------------------------------------------------------------------ r4251 | hendricks266 | 2014-01-12 06:05:23 -0800 (Sun, 12 Jan 2014) | 1 line Fix the display of the multiplayer results screen. ------------------------------------------------------------------------ r4250 | hendricks266 | 2014-01-12 06:05:07 -0800 (Sun, 12 Jan 2014) | 1 line Run Net_SendClientInfo() after game state creation to properly set up the player's user_name. ------------------------------------------------------------------------ See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.