------------------------------------------------------------------------ r4380 | helixhorned | 2014-03-16 07:37:54 -0700 (Sun, 16 Mar 2014) | 3 lines C-CON: add safety checks for qgetsysstr/STR_{,MAP,PLAYER,VOLUME}NAME. Add test/qgetsysstr.con. BUILD_LUNATIC. ------------------------------------------------------------------------ r4379 | helixhorned | 2014-03-16 07:37:53 -0700 (Sun, 16 Mar 2014) | 1 line LunaCON: qgetsysstr/STR_MAP*NAME: add informative err. msg. for void vol/lev. ------------------------------------------------------------------------ r4378 | helixhorned | 2014-03-16 07:37:52 -0700 (Sun, 16 Mar 2014) | 4 lines Fix the "fix for flying/jumping monsters getting stuck in water". In C and Lunatic, split 'jumptoplayer' of enum amoveflags_t / action.MOVFLAGS into 'jumptoplayer_bits' and 'jumptoplayer_only' (see updated Lunatic doc). ------------------------------------------------------------------------ r4377 | helixhorned | 2014-03-16 07:37:50 -0700 (Sun, 16 Mar 2014) | 1 line In three missed places, use AC_MOVFLAGS instead of sp->hitag. ------------------------------------------------------------------------ See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.