------------------------------------------------------------------------ r4481 | helixhorned | 2014-05-23 13:25:29 -0700 (Fri, 23 May 2014) | 3 lines Rip out S_FindMusicSFX() from A_CallSound() and use in SE6/14 on-spawn init. This makes the subway sound not played once on map initialization. ------------------------------------------------------------------------ See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.