------------------------------------------------------------------------ r4799 | helixhorned | 2014-12-06 11:09:53 -0800 (Sat, 06 Dec 2014) | 1 line m32script: fix tilesizx[]/tilesizy[] access. Can also 'copy' from them. ------------------------------------------------------------------------ r4798 | helixhorned | 2014-12-06 11:09:50 -0800 (Sat, 06 Dec 2014) | 1 line M32Script cleanup. Fixes at least one non-minor and one minor bug. ------------------------------------------------------------------------ r4797 | helixhorned | 2014-12-05 15:12:36 -0800 (Fri, 05 Dec 2014) | 4 lines engine.c: minor stylistic changes. DONT_BUILD. Since we're targeting C99/C++ now, we can finally declare variables as close to their use as possible. ------------------------------------------------------------------------ r4796 | helixhorned | 2014-12-05 15:12:35 -0800 (Fri, 05 Dec 2014) | 1 line Lunatic: fix actor[] and player[] indexing after LuaJIT bugfix 66515a054c0826ce. ------------------------------------------------------------------------ r4795 | helixhorned | 2014-12-05 15:12:33 -0800 (Fri, 05 Dec 2014) | 1 line LunaCON: implement 'qstrncat' command. ------------------------------------------------------------------------ r4794 | helixhorned | 2014-12-05 15:12:30 -0800 (Fri, 05 Dec 2014) | 3 lines astub.c: revert portions of r4763, fixing display of some "member edit" dialogs. Specifically, this fixes edit lines for 2 members, e.g. "(X,Y)pan". ------------------------------------------------------------------------ r4793 | helixhorned | 2014-12-05 12:02:19 -0800 (Fri, 05 Dec 2014) | 1 line gamevars.c: don't leak memory in Gv_NewArray(). DONT_BUILD. ------------------------------------------------------------------------ r4792 | helixhorned | 2014-12-02 13:56:28 -0800 (Tue, 02 Dec 2014) | 1 line Bump BYTEVERSION, necessary since the changes of r4703. DONT_BUILD. ------------------------------------------------------------------------ See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.