------------------------------------------------------------------------ r5605 | terminx | 2016-02-01 16:21:27 -0800 (Mon, 01 Feb 2016) | 1 line Fix Polymost issue reported at https://forums.duke4.net/topic/8470-weirdness-of-players-sprite-in-view-modef7/ ------------------------------------------------------------------------ r5604 | terminx | 2016-02-01 16:21:24 -0800 (Mon, 01 Feb 2016) | 1 line Implement Mapster32's CON_FOR into EDuke32. ------------------------------------------------------------------------ r5603 | terminx | 2016-02-01 16:21:21 -0800 (Mon, 01 Feb 2016) | 1 line VS project fixes, DONT_BUILD. ------------------------------------------------------------------------ r5602 | terminx | 2016-02-01 16:21:17 -0800 (Mon, 01 Feb 2016) | 1 line Add SFLAG_REALCLIPDIST to bypass hard-coded clipdist fuckery based on xrepeat and picnum. This also changes some bad uses of A_CheckSpriteTileFlags() into A_CheckSpriteFlags() instead. ------------------------------------------------------------------------ r5601 | terminx | 2016-02-01 16:21:12 -0800 (Mon, 01 Feb 2016) | 1 line Bring out yer dead! ------------------------------------------------------------------------ r5600 | terminx | 2016-02-01 16:21:07 -0800 (Mon, 01 Feb 2016) | 1 line Add a few missing files to the VS project. DONT_BUILD. ------------------------------------------------------------------------ r5599 | terminx | 2016-02-01 16:21:04 -0800 (Mon, 01 Feb 2016) | 1 line This never should have been committed. DONT_BUILD. ------------------------------------------------------------------------ r5598 | terminx | 2016-02-01 16:20:59 -0800 (Mon, 01 Feb 2016) | 1 line Renamed "veryclean" make recipe to "clean" and added veryclean back as an alias for compatibility. This also adds a suggestion to run "make clean" when linking fails. DONT_BUILD. ------------------------------------------------------------------------ See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.