------------------------------------------------------------------------ r5933 | terminx | 2016-11-14 15:47:11 -0800 (Mon, 14 Nov 2016) | 1 line Fixes issue with picnum 0 sprites used as map geometry ------------------------------------------------------------------------ r5932 | terminx | 2016-11-14 15:47:06 -0800 (Mon, 14 Nov 2016) | 1 line Fixes an issue with enemies waking up when using security cameras ------------------------------------------------------------------------ See http://svn.eduke32.com/listing.php?repname=eduke32 for more details.