=========================================================================== Maintainer : Keep old RDND.* version! Advanced engine needed : Recent ZDoom, GZDoom or Zandronum Primary purpose : Monster and decorations modification =========================================================================== Title : Random Deaths & Decoration v1.2 Filename : RDND12.PK3, RDND12Z.PK3, RDND12.TXT, RDNDTEST.WAD Release date : 12/10/2014 Author : Mr. Chris Email Address : chrisdragon425@yahoo.com Other Files By Author : Chapel of Chaos, Edgy, Shards of Glass and others Misc. Author Info : Long time Doom mapper and modder, Oblige contributor and former Brutal Doom fanatic. Description : After getting burnt out on Brutal Doom, I still wanted vanilla gameplay but I liked having alternate deaths for the monsters (and other things) so I put together this for my entertainment and yours. Nearly all monsters have multiple death sequences, dead things and gore are randomized and a couple other surprises. Smooth animations have been implemented for most monsters (but not death states) as well as a few other additions in 1.2. There are no weapon changes at all so if you want to load up your favorite weapons mod that doesn't alter monsters, make sure you load it up before it. There is now a separate version for Zandronum now, which should work 100% due to extensive online multiplayer testing. Additional Credits to : id Software, SlaYeR, Rogue Entertainment, Brutal Doom, Beautiful Doom, Minor Sprite fix project, RumbleRose, Neutered.wad, Blox, Vader, Neoworm, DoomNukeM, Butane, ItsNatureToDie, Kinsie, Minigunner, Eriance, scskwirl, osjclatchford, Phil108, Captain Toenail, Chickenlegz, Skulltag, KDiZD team, DavidG, Ed the Bat, Russian Overkill team, Gifty, Marphy Black, NantoCodd, Monolith, Bloax and everyone else who contributed. =========================================================================== * What is included * New levels : Test level to check out dead things Sounds : Yes Music : No Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : SNDINFO, DECORATE Other files required : None * Play Information * Game : Doom & Doom 2 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : Designed for Other game styles : None Difficulty Settings : N/A * Construction * Base : PK3 from scratch, content compiled together but DECORATE mostly from scratch Build Time : 6+ months on and off Editor(s) used : SLADE Known Bugs : Hell Knight dismemberment death doesn't drop arm for some reason under Zandronum multiplayer May Not Run With... : Brutal Doom or any mod extensively altering monster/projectile/decoration actors * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: Doomworld forum thread titled "Random Deaths & Decoration" ZDoom forum thread titled "Random Deaths & Decoration": http://forum.zdoom.org/viewtopic.php?f=19&t=45723