30 JUNE 1998 ================================================================ Title : Battle Ground QUAKER! Filename : arena02.zip Mapname : arena02.bsp Author : Les Butler Net Nick : Khan.D.Man Email Address : khan.d.man@mailexcite.com PCGS Web Site : None Description : Quake Deathmatch Map. Thanks to Id software for Quake. Valve software for Worldcraft. All my mates who are trying to become better than I in the map making seen. Send questions, comments and criticism to: khan.d.man@mailexcite.com ================================================================ * Play Information * This is another deathmatch level for ordinary Quake. This is may 5th or 6th deathmatch maps i have constructed and is the 4th conversion I have done from a map from an existing game such as Duke Nukem or Jedi Knight. This idea was taken from a Boss Level in Jedi Knight. Single Player : No, only for exploring. Cooperative : No, but could be set for friendly fire for same skins. Deathmatch : Yes TeamFortress : No Players : 2-16 Spawnpoints : 10 CTF : No, but could be. Difficulty Settings : No New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : Started from scratch, conversion of a Jedi Knight map, one of my favorite deathmatch maps in JK. Editor(s) used : Worldcraft Known Bugs : None Build Time : Constructed in 1 day. Qbsp = 55 seconds. Light = Roughly 4 minutes (extra light setting enabled). Vis = 55 minutes (level 4 Vis). ================================================================ Map Info: This is a total conversion of the Jedi Knight level called 'Battleground Jedi'. I have tried to get everything correct and I feel that I have done a damned good job. There is a sercet bit in the level that is a bit obvious, but the question is how do you get there without cheating and the console or without the use of a hook. Plenty of weapons and special powers to strike an even balance through-out the map. Hint : The art of rocket jumping must be pefected to pixel perfection. ================================================================