========================================================================== Title : break012 v1.0 Filename : break012.bsp Author : Mikko Nieminen Email Address : mikkon@sci.fi WWW : http://www.sci.fi/~mikkon/ (personal hp) http://www.sci.fi/~mikkon/doh/doh.htm (DOH hp) Description : An elevator chute surrounded by 8 rooms. Some squishers & traps, best for 4-6 player dm. IMPORTANT: Add more fall damage or this level really doesn't have a point. The jumping distance should be set to the normal value. Additional Credits to : id Software for Quake authors of Quest (R.I.P.) ========================================================================== * Play Information * Level Name : break012 v1.0 Single Player : guess Cooperative 2-16 Player : no Deathmatch 1-16 Player : yes, 6 players should be enough Deathmatch Starts : 8 Difficulty Settings : yes, just switch your opponents =) Anything else new : yeah, I have a brand new mouse mat! :) Other Info : Remember to test levels with REAL opponents before giving your final judgement. ReaperBots might be good, but they're only bots.. Btw, I'd really like to hear your opinions / suggestions.. Is someone really playing my levels out there? * Construction * Base : I should remove this line.. Scratch, you dumbass! Build Time : about a week Finished : FRI 14.2.1997 Qbsp-time : 3min 29s Light-time (-extra) : 126s Vis-time (-level 4) : 3288s On P90 / win95 / 40mb ram Editor(s) used : Quest (the best map editor) TSE (the best txt editor) Known Bugs : The door in the Quad Damage room looks rather silly when opened.. but who cares? * Legal Stuff * You may distribute this level and include it in any deathmatch compilation etc., as long as you include this text file, give me credit and ASK MY PERMISSION. The .map may NOT be modified, sold etc. Then again, I'm not giving it to you either! :P * Where to get this and other BSPs made by me * ftp://ftp.cdrom.com/pub/quake/deathmatch/a-c/ http://www.sci.fi/~mikkon/doh/files/index.htm (new page coming soon)