Tuesday, January 21, 1997 ================================================================ Title : The Water Cistern Filename : cistern.bsp Author : CC_Scorpio Email Address : scorpio@bigdog.fred.net Homepage : http://www.fred.net/scorpio/ Description : This is my first level, designed for fast and furious deathmatch. I purposely made this level very simple, so pretty much any person can enter and play and actually stand a chance against those who've played the level before. It's got some cool water effects i guess, and you really get to appreciate the mlook button. Oh, and there IS a way out of the pit, just look for it. This level is great for about 3-6 people. Anything more would get a bit crazy. CAUTION: THere's no VISing so it WILL be slow. Additional Credits to : WorldCraft -=- KICKass Info about the Author : I'm a being at RIT, tried doom levels, hated it, tried quake levels, loved it. Member of Clan Cthulhu, the grusomest clan out there. Other Levels by Author : A heretic level named "water" and a slight revamp of dm1 right after the Quake deathmatch test came out. Author's plug : iD, WorldCraft, Clan Cthulhu, Clan NRH? ================================================================ * Play Information * Single Player : Try not to drown! Cooperative : No - boring, not to mention impossible Deathmatch : 8 starts * Construction * Base : New level from scratch Editor(s) used : WorldCraft 1.0a Known Bugs : none Build Time : Total about two days on and off Texture Wad used : base.wad Compile machine : Pentium 90mhz, 64 MB RAM QBSP Time : ???? Light (-extra) Time : 21.0 seconds VIS (-level 4) Time : none Brushes : 66 Entities : 60 * Other Info * Unzip into the quake\id1\maps directory (create if necessary). Launch Quake, go to the console and type: map cistern have fun. kill many. * Copyright / Permissions * do whatever the fuck you want with it except call it yours.