March 5, 1997 ================================================================ Title : Cloister Two Filename : Cloistr2.bsp Author : J. Shaw Email Address : jshaw58927@aol.com [insert embarrassment] Description : Small Deathmatch level in the much overlooked white and brown stone mode. There's a little lava but none too deep to climb out of. Great with bots. Additional Credits to : id, Jon Mavor, etc. Check out the Thred homepage at: http://www.visi.com/~jlowell/thred ================================================================ * Play Information * Single Player : No Cooperative : No Deathmatch : Yes. 12 starts, I think. 2 to 4 players. Maybe 5. Difficulty Settings : No New Sounds : No New Graphics : No New Music : Try Skinny Puppy. Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : Thred Known Bugs : None Build Time : a few days Texture Wad used : My own mongrel. Compile machine : P133, 32 meg ram, no cool cards. QBSP Time : 1 min, 58 secs. Light Time : 1 min, 18 secs. VIS (-level 4) Time : 41 secs. Brushes : 513 Entities : 111 Models : 6 * Other Info * Well, my other maps are Cloister and Ode to the Inmost Dens (Inmost.bsp). * Copyright / Permissions * Do What Thou Wilt With Harm To None. This BSP may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this BSP on any CD or distribute it in any way without my permission. * THRED LISCENSE INFORMATION * This map was made with Thred. It is acceptable to distribute this map over the Internet and BBS systems for free. It is not acceptable to play this map on a commercial Internet server. It is also not acceptable to charge for this map in any way or charge for distribution of this map. This includes CD-ROM collections of all kinds.