Dimensionality Deathmatch Pack ------------------------------ This pack features nine original levels by Dimensionality members, as well as one great level from Myscha, of Epic Megagames. In the about.txt you can find the full details of Dimensionality, and its members. Installation is very easy-just create a subdirectory in your quake directory (such as c:\quake\dimen), and copy the pak0.pak into that directory. Some of the levels are dependent upon QuakeC changes we have made, so the pak contains the progs.dat. The QuakeC will soon be available on our web site (http://www.dimensionality.com) for those of you who are interested. We would like to thank all of our beta testers, whose input was invaluable, and the crew at QuakeCast. Special thanks goes to Myscha for his advice during the developement of the pack, and his generous contribution of The Blood Letting. We can't wait to see Unreal! OK, now for the usual information: ============= Type of Mod: Maps: Yes QuakeC: Yes Textures: Yes Models: No Editor: Quest ============= Level Author ======================================== New Start Sean Wicked Despair The Watcher Mortis Mark Cano Rod The Blood Letting Myscha Water Sean Splinters of Hell Sean Spires Sean Fortress The Watcher Rigor Mark Special instructions: The start map has been replaced in this pack, so players must have this pack in order to play on a server (a player without the pack can connect, but he or she will probably spawn outside the map or something else equally strange). [ Hint: How is a pack file like a CrackerJack box? ] This pack has been tested on both QuakeWorld and standard Quake. If you find any errors while playing, or just want to drop us a line, please email us at webmaster@dimensionality.com This software package has no warranty, either expressed or implied. These levels and all new QuakeC are Copyright (c) 1997 Dimensionality, except for The Blood Letting, which is Copyright (c) 1997 Myscha. No part of this pack may be distributed for profit without the express, written consent of Dimensionality, and Myscha. Quake is a registered trademark of id Software, 1996, and all modified Quake textures and QuakeC code are Copyright (c) id Software 1996, all rights reserved. Thanks, The Watcher May 9, 1997