6/19/97 ================================================================ Title Darkhaven Filename darkhvn.bsp Author Sean Soucy Email Address sfs2356@snet.net Description I was getting kinda tired of working on my spq level, so I put together this little dm level. The main color scheme is like a bluish purple motife. It has lots of winding hallways that lead to bigger dm rooms that provide a fun, fast paced frag fest!!! Lots of dark corners and such to hide and blow away your opponents when they come waltzing by. Have fun!!! Don't get any on ya. Additional Credits to : Uridian X. Mannon (helped with texture selection, item placements, and such) ================================================================ * Play Information * Single Player : No Cooperative : No Deathmatch : Abso- friggin'-loutly Difficulty Settings : No New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : Thred & Qoole(texture alignment) Known Bugs : None Build Time : Approx. 1 week Texture Wad used : Quake101 Compile machine : P199 (133 w/ 66 od) w/ 16 megs of RAM QBSP Time : 7 min. 48 sec Light Time : 937 sec. VIS (-level 4) Time : 14,658 sec. Brushes : 340 Entities : 290 Models : 20(approx.) * Copyright / Permissions * Authors MAY NOT use this level as a base to build additional levels. You are NOT authorized to put this BSP on any CD or distribute it in any way without my permission.