Sunday, February 8 , 1998 ================================================================ Title : Desecrated Church Filename : Dchurch.bsp Author : Mark Stephenson Email Address : popscene@thenet.co.uk Description : A Deathmatch level based in a churchlike environment. This is my first Quake map so please be constructive with your critism:) If you play this map please mail me some feedback, and if you're a beginner like me with ideas then please mail me and we'll chat. Additional Credits to : id Software (for the GREATEST game of all time) Worldcraft Authors (still the best editor available) ...aaanndd YOU. ================================================================ * Play Information * Single Player : Surprise, try it(I might make it into a proper 1 player level later) Cooperative : No(see above) Deathmatch : Yes - upto 8 players, tested with Reaper Bots. Difficulty Settings : No New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New level from scratch Editor used : Worldcraft 1.5b Known Bugs : None so far Build Time : 6pm to 1am for 7 days :) Texture Wad used : Quake101.wad Compile machine : AMD P166 MMX, 48MB RAM QBSP Time : Can't remember Light (Extra) Time : 125.0 VIS (Full) Time : 2801 BSP Size: : ??? Brushes ?? Entities ?? Textures How to play this BSP : Put dchurch.bsp in 'id1\maps' directory under your Quake directory (without quotes, create one if it doesn't exist) and start Quake and type in 'map dchurch' in the console. * Copyright / Permissions * Please mail me if you want to change this .bsp. * Where to get this Level * www.thenet.co.uk/`popscene/ Thanks for downloading this .bsp.