Drakkon's Mutilation Zone "DMZ" The Finest in Deathmatch Quake Title : Drakkon's Mutilation Zone Filename : DMZ.bsp Author : Drakkon (C.D. Roberts) Email Address : drakkon@seanet.com (I like feedback!!!) Description : Now-- The ultimate in Deathmatch levels, Drakkon's Mutilation Zone This is my first Deathmatch only quake map. You will find many cool tricks, traps and awesome architecture here. This map was designed with Deathmatch in mind, it has been playtested with several types of Reaper Bots, and consideration has been given to the speed of play. There are many cool places to hide and ambush other Deathmatchers. Also note the Drakkonian Trademark in certain parts of the level. It looks like a pitchfork, and any maps that I create will have one or more somewhere in them. Additional Credits to : ID Software, for Quake ID Software, for QBSP, LIGHT and VIS Niklata, for the Quake MAP specs Worldcraft, a wicked Quake level editor! ================================================================ * Play Information * Level Name : DMZ Single Player : No Cooperative : No Deathmatch : Yes Difficulty Settings : None * Construction * Base : Completely from scratch Texture Wad : Quake101.wad Build Time : About a 2 months, working on it now and then (I have a day job) Compile Time : 330 secs QBSP, 390 secs LIGHT extra, 1200 secs Level 4 VIS on my p166. Editor(s) used : WorldCraft Known Bugs : None To Play level, type "map dmz" in the console. or to start quake on this map, at the dos prompt, type quake +map dmz This map is not to be distributed for purpose of sale on any kind of media without my written consent.