6/12/97 ================================================================ Title : First Release - first.zip Author : Stuart Cremeen (Darkrider) Email Address : scremeen@bpsi.net Homepage : Description : This is a simple Deathmatch level, really : this is my first quake 2 release. Other Works : In the works... Special Thanks to : Eraser for a great DM test bots! : Id Software for making such great games : Yahn Bernier for BSP - the best there is Dedication : This map is dedicated to my mother who died : during its creation, and who always belived : in my creative talents. ================================================================ * Other Info * First realase map, actually map is used for a local deathmatch tournment. * Play Information * Single Player : No, but you can still have a look around. Cooperative : No Deathmatch : Yes, (6 respawn points, played using 16 Eraser Bots.) : Difficulty Settings : No New Sounds : No New Graphics : No New Quake-C : No Demos Replaced : None Source Included : No * Construction * Base : From scratch Editor(s) used : BSP beta .92 - Greatest Editor around Known Bugs : none known Construction Time : 3 Weeks : QBSP3 time - 70 seconds : QVIS3 time (Level 4) - 5597 seconds : QRAD3 time (extra)- 3309 seconds : Platform used : P120 with 40 Megs of RAM, Win95, Quake II 3.14 * Legal Stuff * You may *NOT* distribute this level for profit or include it in any commercial compilation, etc., without my express permission beforehand. You may distribute this level for *FREE* as long as you include my text file and give me credit. * Other notes * To load this map, you should do the following: - Put the .bsp file in your /quake2/baseq2/maps/ subdirectory. - Run Quake2 and in the console, type: map first.bsp - Have fun!