19/9/97 ================================================================ Title : The Gauntlet Filename : gauntlet.bsp Author : Richard Hall Email Address : RichyHall@aol.com Description : There seems to be a move towards larger and more detailed maps in the Quake scene but for a few players there is less and less. I don't have a lot of time to spend on levels so I like to model them around one or two cool ideas or situations rather than create huge, sprawling maps. This is my first release, but this is actually the second of eleven maps which I created from a little idea in the back of my head saying - Hey that'd be cool! Enjoy! Additional Credits to : Um, well ID i suppose - and my brother for annoying me enough to only allow me a half hour on the computer at a time. ================================================================ * Play Information * Single Player : No Cooperative : No Deathmatch : Yep - 2-4 players Difficulty Settings : No New Sounds : No New Graphics : No New Music : No Demos Replaced : No * Construction * Base : New level from scratch Editor(s) used : WorldCraft Known Bugs : None Build Time : Oh, an hour including testing! Texture Wad used : Normal Compile machine : P133, 32Mb QBSP Time : Not long Light (-extra) Time : Not long VIS Time : Not long Brushes : ? Entities : ? Models : ? * Other Stuff * As I said this is the second of eleven (the first being ridiculously bad), and I will release this along with another map (layers.bsp). Any comments or suggestions are welcome (although I don't really make maps any more) and I will release some more if I get enough feedback (ie. more than one e-mail (I should be so lucky)) and the messy source is available if you really want it! Hey - good hunting.....