================================================================ INFORMATION - MAP REQUIRES REGISTERED QUAKE V.1.01 OR HIGHER ================================================================ Title : Ghost Town. Filename : ghost.bsp Author : Stuart Maine. Email Address : stuart.maine@psygnosis.co.uk : s_maine@hotmail.com Description : A farily small level designed for around 4 to 6 players. Due to the open architecture and all of the weapons being explosive this level is very fast paced (becomes a bit frantic with more than 6 players.) ------------------------------------------- Additional Credits to : Id Software for Quake. Ben Morris for Worldcraft. Robert "RiO" Osborne, Iain "Iain" Thody, Jools "Cannon Fodder" Jameson, Micheal "Azymuther" Devereux, Tony "Tony" Marshall and Graham "Gimp" Sergeant for playtesting. ================================================================ * Play Information * Level Name : Ghost Town Single Player : Yes. (But only to look around.) Cooperative 2-4 Player : No. Deathmatch 1-16 Players : Yes. Difficulty Settings : No. * Construction * Base : New level from scratch. Build Time : Around 10 hours. Editor(s) used : WorldCraft version 1.1a including Qbsp, Light and Vis from Id. Platform used : P133 with 32MB RAM running Windows 95 and Quake v1.06 Known Bugs : None know. Please report any you find to me. * Legal Stuff * You may distribute this level and include it in any compilation etc., as long as you include this text file and give me credit. * Other notes * To use this map, you should: - Put the .bsp file in your /quake/id1/maps/ subdirectory. - Load Quake and at the console type: "map ghost" Don't include the quotation marks.