28/6/98 ================================================================ Title : Primordinal Fear Filename : primedm.bsp Author : Nathan 'Goofey' Cattle Email Address : goofey@hotmail.com Misc. Author Info : Student at Phillip College. (Canberra, Australia) Description : 1 on 1 designed and built map. Also meant for more players,but haven't yet decided how many. Most detailed level i've made yet. The map file size is large i know, but half of its size is texture data...theres 38 textures in the level unfortunately bots love the rock pool too much to provide a 1-1 challenge (even on nightmare) but its damn hard against more than one. Good for 'Omicron teamplay' on normal skill if you like to occaisonaly win. (nightmare teamplay is litterally impossible on this level). Additional Credits to : Ben Morris for making Worldcraft, Id software for Quake, ================================================================ * Play Information * Single Player : Yes (To learn the level) Cooperative : No Deathmatch : Yes (12 starts) Difficulty Settings : No New Sounds : No New Graphics : Two edits of existing textures (for pentagram on floor) New Music : No Demos Replaced : No WAD used : Rogue, Hipnotic, Metal * Construction * Base : New level from scratch Build time : 2 weeks of hard work qbsp : 70 sec(704 brushes) } light-extra : 134 sec } Done on my Pentium 166/MMX 64MB RAM. vis-level4 : 169 sec } Editor used : Worldcraft 1.5b (One helluva editor), Remipdlx as well Known Bugs : none Installation : Put map in the Id1\maps directory Start Quake When Quake starts bring down the console and type: map primedm Play this level and tell me what you think. please. * Copyright / Permissions * You may NOT use this map as a base for more levels. You MAY distribute this bsp, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact and get my permission. * Where to get this WAD * ftp.cdrom.com