03/06/97 - pc02.bsp ================================================================ Title : phearCity 2 - The slipgate testing facility Author : phearsOme Email Address : zachkarp@csd.uwm.edu zachkarp@globaldialog.com Description : This level is a deathmatch for 4 to 10 players. preferably +deathmatch 2, but there are plenty of items, so +deathmatch 1 shouldn't be too bad. after starting on this one, i kind of got this idea in my head, so here is the "storyline": This is one of the areas where they were doing final testing on the slipgate devices & things went amiss, now you must battle a group of enemy terrorists (your deathmatch opponents) in order to save the base, yourself, and the potentially dangerous technology at stake. - good luck! :) Other Works : phearCity 1 Thanks to : id software, ben morris, all the people that i have ever tooled in quake. all the people that tooled me. people who helped me think of cool quake levels.. direct, sudiphed, jimmy pop, giggler, cyberdog, all of clan Fighting Underground (go FU!), Terata, mansa, clan DTH, and any other fUCko i forgot!@# ================================================================ * Play Information * Single Player : For viewing/learning purposes Cooperative : No Deathmatch : Yes Difficulty Settings : No New Sounds : No New Graphics : No Sound Track : 3 Demos Replaced : None Source Included : No * Construction * Base : New level from scratch Editor(s) used : Worldcraft v1.1a (waiting for my reg ver!@#) Known Bugs : none Compile Time : ~1.5 hours Build Time : ~4 days * Running pc02.bsp * place pc02.bsp in quake\id1\maps\ from your quake directory type: quake +deathmatch 2 +map pc02 * Distribution etc.. * Please do not alter this text file in ANY way, if you intend to do anything with this level. If you put this on CD, please ask me first. You should be able to find this level on ftp.cdrom.com, in the appropriete dir. or, i will have it as a link from http://www.globaldialog.com/~zachkarp