Castle ============== Full title : Pingu's Castle Auther : Pingu Whois : Alex Moore e-mail : A.J.Moore-96@student.lboro.ac.uk ICQ : 6974999 Web page : www-student.lboro.ac.uk/~coajm Other stuff: Atlantis, Station, Twelve Minutes, Butler Trilogy, Ickle. Level stuff =========== File name : pcastle.bsp Type : Quake Deathmatch up to 16 players Time taken : Erm. 4 weeks but I'm a finalist now & hence haven't been able to put too much time into it. Say about 30 hours. Editor : Worldcraft 1.6b PC used : P166mmx with 64meg, Voodoo2 8meg Bsp time : Bout 2 minutes Light -e : 4 minutes Vis level4 : 484 seconds (the only one I can rememer #:-) Notes.. : I know that a castle isn't original but who cares? It's for a laff. My aim was to produce a level that had no real corridors like quake levels tend to, and I think I've succeeded. The r_speeds is around the 500 mark, hits 600 in a couple but this is the lowest poly level I've made (check Atlantis out if you don't believe me :) Plays ok in duel (bit big), good FFA 2+, team games.... it's cool. Coming next: I really dunno. I think this might be the last Quake level - it's time to move on up in the world. Probably Half-life next (given that Unrealed is very poo and unstable as hell on my PC).