================================================================ Title : Pandemonium II Filename : pdm2.bsp Author : Brad "Carnevil" Carney Email Address : bradc@doomworld.com Web site : http://www.doomworld.com/skulltag Description : Pandemonium II is a tight little deathmatch level done in honor of one of my favorite Quake levels of all time, "Pandemonium" from Ritual's "Scourge of Armagon." I loved the whole medieval/metal feel to the level, and attempted to make a death- match level that has a similar feeling. I think it turned out pretty well. Additional Credits to : id Software, and all the great level designers out there who inspired this. ================================================================ * Play Information * Single Player : No Cooperative : No Deathmatch : Yes 3Wave CTF : No * Build Information * Base : New level from scratch Finish Date : August 9, 1999 Editor(s) used : Worldcraft v1.5 Known Bugs : Reapers get stuck in the outdoor area. Oh well. Just grab the quad and gib them out of there :) Build Time : Less than 24 hours (Pretty quick, huh?) * Copyright / Permissions * This BSP may be distributed ONLY over the Internet and/or BBS systems only when this readme file with it. You are NOT authorized to put this BSP on any CD or distribute it in any way without my permission.