Released: 9th Sept 1997 - 1st Release ================================================================ Title : Return To The Entryway BSP Name : PEEJ4.BSP Author : PeeJ Email Address : paul.james@uea.ac.uk Web Site : www.sys.uea.ac.uk/~x9730796/ quake.perfect.co.uk/dmp/ Misc. Author Info : If you ain't realised already, I'm PeeJ, webmaster of the DM Pineapple. Description : Quake version of the Doom2 classic deathmatch level MAP01, I've added a few additions but nothing to alter the play of the level. Try it, I think you'll like it. Additional Thanks to : id for Doom, Quake, MAP, QBSP & QuakeC Quake MAP Specs, Niklata Additional Notes : 2-4 player deathmatch level, try more players if you like but it may get v. crowded. Fast paced frag-a-thon. I did not make this map because I can't make maps of my own, I just love MAP01 and thought a Quake version would be a good idea. ================================================================ * Play Information * Single Player : Use a bot Cooperative Play : No Deathmatch Play : YES Difficulty Settings : No New Sounds : None New 3D Models : Nowt New Demos : Nothing New QuakeC : Narda * MAP Information * Brush Number : 252 Entity Number : 124 Texture Number : 30 Extra LIGHT : Yes VIS level 4 : Yes Transparent VIS : No Maximum r_speeds : 400 * Construction * Base : New level from scratch Construction Time : Dunno (10-12 Hours) Build Time : 6 mins (pentium133 16meg) Editors used : QuEasy 0.92 Known Bugs : None * Copyright / Permissions * You MAY use this level as a base to build additional levels. Please give credit to author if used to create other levels from this one, and it would be nice if you could contact me first (so I can get a copy). Please distribute this text file with the level. Thanks.