3/7/98 ================================================================ Title : Brodmann's Area 8 Filename : rcdm1.bsp Author : Robert "Fat Controller" Cruickshank Email Address : crescendo@xtra.co.nz Description : Three copper cylinders connected by tunnels, lit only by lava, flames and the glow of teleporters. Simple but effective. Additional Credits : - The dudes behind the Omicron Bots - Ben Morris for Worldcraft shareware - I'll register, I pwomise! :*) ================================================================ * Play Information * Single Player : No (except for testing) Cooperative : No Deathmatch : Yes (16) Difficulty Settings : No New Sounds : No New Graphics : Yes; a grille with red light, otherwise all standard id copper, metal and lava textures New QuakeC Stuff : No Demos Replaced : No Transparent Water : Yes * Item Mix * Super Shotguns : 2 Pentagram of Protection : 0 Nailguns : 0 Quad Damage : 0 Perforators : 2 Ring of Shadows : 0 Grenade Launchers : 2 Megahealth : 0 Rocket Launchers : 0 Yellow Armor : 0 Thunderbolts : 2 Red Armor : 0 * Construction * Base : New level from scratch Editor(s) used : Worldcraft shareware; MipDip (wad); IKLITE; RVIS Known Bugs : Four starts are located on teleport destinations, six in corridor corners. Be prepared to run! Build Time : About a month. I have other things on the boil. Compile machine : Compaq Presario 2200 (Cyrix MGX-166, 30MB RAM) (That's right: *30* megs! Compaq dedicates 2 megs for video, but it still manages to get away with saying 16 megs in the ads. In short: I ain't no Bario.) QBSP Time : 4 minutes 47 seconds Light Time : 18 minutes 30 seconds. IKLITE's timer isn't very precise. VIS (-level 4) Time : 1 hour 23 minutes 8 seconds Brushes : 982 Entities : 125 Models : 4 average leafs visible : 189 * How to Use * Extract the BSP to ID1/MAPS as per usual, and run it from the console a la MAP RCDM1. After this disgusting soiree you will be slipped over to E3M1. If you find problems, contact me via email at the address above. * Copyright / Permissions * Authors MAY use this level as a base to build additional levels. You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic format that is sold for money without my explicit written permission! This includes magazine cover CDs. Wait for OUM to come out. You MAY distribute this file through any electronic network (internet, FIDO, local BBS etc.), provided you include this file and leave the archive intact. * Where to get this crap map * http://members.xoom.com/CruickRo/ * Essential single player Quake links - Get 'Em while they Last * Visit Matt's SPQ Level Heaven: http://www.planetquake.com/spq2/quake1/ Talon's Strike: http://www.planetquake.com/talon/ Yet again, a plug for Iikka's site: http://www.planetquake.com/ikq/