Date: 03 September 1998 ------------------------------------------------------------------------------ Title: The SkyBase ------------------------------------------------------------------------------ Filename: skybase.bsp Author: Tom McIntyre - "ManTrap" Email: tom@dundeecake.demon.co.uk ICQ: 2724168 URL: http://www.dundeecake.demon.co.uk/maps ------------------------------------------------------------------------------ Description: Quite a small DM map, designed for 1 on 1, but it works well with up to 4. 6 is OK if you like it like that :) It was going to be an underwater base, but I couldn't get the effect quite right, so it turned out as a base high up at the top of a building (or maybe floating?). There are two jump lifts (?) on the level, one up and the other down. It runs nice and fast too :) It's a good level - check it out ------------------------------------------------------------------------------ Install Information ------------------- 1) If there is not a MAPS directory in your QUAKE\ID1 directory, create it. 2) Unzip skybase.bsp into your (newly created?) QUAKE\ID1\MAPS directory. 3) Start your multiplayer game as normal. 4) The host (person who creates the multiplayer game) must then bring down the console by pressing ~ (on US keyboards), or the key below ESCAPE and above TAB, and type "map skybase" (without the quotes). Remove the console by pressing ~ again. ------------------------------------------------------------------------------ Play Information ---------------- Requirements: Quake 1.01 or higher Single player: Only for checking it out Cooperative: Haha Deathmatch: 2-4 recommended. There are 6 multiplayer starts, so I wouldn't go above that unless you like being telefragged! Secrets: 3 - One quite easy, one moderate, and one quite hard Difficulty settings: None New sounds: None New Graphics: Custom textures Demos Replaced: None ------------------------------------------------------------------------------ Construction ------------ Base: New map from scratch Editor: BSP 0.92a - *The* editor :) Textures wads used: Standard Quake (V1.06) textures Bugs: None that I know of. Please email me if you find any. Actually, there is one thing - Reaper Bots (at least the bots in my version) have a problem with the jump lifts - they aren't affected by the "anti-gravity". This isn't a bug, but I thought I'd mention it :) Build time: 2-3 days (Obviously not all the time, just in my spare time) Compile machine: Intel P150, Win95, 32Mb Compile time: QBSP 1min 27s LIGHT 1min 24s VIS 35s TOTAL 3min 26s ------------------------------------------------------------------------------ Copyright/Permissions --------------------- This level is (C) Tom McIntyre (see contact info at the top of this text). Authors may NOT use this level as a base to build additional levels. I am quite happy for this (unmodified) ZIP (skybase.zip) to be distributed on CD compilations, etc, PROVIDING YOU FIRST GET MY PERMISSION BY EMAILING ME. I am quite happy for this (unmodified) ZIP (skybase.zip) to be available over WWW and FTP sites, etc, PROVIDING YOU FIRST GET MY PERMISSION BY EMAILING ME. You may distribute this ZIP (skybase.zip) provided you distribute only the whole, unmodified ZIP, and there is NO CHARGE, except, in the case of CD compilations, etc, a small, fixed charge to cover the cost of producing the media. ------------------------------------------------------------------------------ - END OF TEXT -