================================================================ Title : Tempest Date : 05/25/98 Filename : Tempest.bsp Author : Joel "Raiden" Klevnaes Email Address : filip.k@ebox.tninet.se Description : A medium-sized deathmatchmap with just enough rockets and ammo and a hard-to-get quad (squish!) =). My favorit maps are the dm4 and dm2 and I tried to get some of the same feeling into Tempest (the textures, the tension,the action and the fun), but not without that "personal touch".I have deliberately made the quad kind'a hard to get to (tip:check the elevator,but watch the button on the wall) to prevent some of the boring "quad-camping" that only slows the gamplay down. Well, this level rocks (imho) so have fun,everyone!!! Additional Credits to : My brother for playtesting and criticism :( ID Software the authors of Worldcraft the Ninja Turtles ================================================================ * Play Information * Game : take a wild guess Single Player : a bit boring maybe... Deathmatch : yes, of course (4-8 players preferably). Cooperative : you're kidding,right? Difficulty Settings : No * Construction * Base : New level from scratch Editor(s) used : WorldCraft v1.5b Known Bugs : None that i know of... Build Time : to long Textures used : mostly from Quake (dm4 and dm2) and some from Quake2 * Copyright / Permissions * You MAY distribute this bsp ,unmodified, provided you include this txt file, without modifications. This bsp may be distribute via the internet or bbs.